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MindsEye Developer Faces Layoffs Following Troubled Launch

Jun 23, 2025 3:35 PM

MindsEye developer Build A Rocket Boy faces significant layoffs due to a disappointing launch that has left many fans disheartened. Reports indicate that the redundancy process has commenced, potentially affecting over 100 staff members. The troubled launch was marred by various performance issues, bugs, and a perception of dated design. This tumultuous rollout has resulted in a "Mostly Negative" rating on Steam, despite the release of a hotfix aimed at improving the experience. Prior to the launch, the CEO suggested that negative reviews were part of a conspiracy, though the publisher of MindsEye does not share this view. Critics have cited the game's weak narrative and inconsistent gameplay as major drawbacks, suggesting that it fails to fulfill its earlier promise of rivaling top titles like Grand Theft Auto.

What led to the poor launch of MindsEye?

The poor launch of MindsEye can be attributed to a combination of technical issues, including bugs and crashes, and disappointing game design choices that did not meet player expectations. These problems were evident despite a pre-release build-up that suggested a strong contender in the action-adventure genre.

MindsEye is positioned as a competitor in the open-world action-adventure genre, originally anticipated to rival franchises like Grand Theft Auto. Its development team includes former members of Rockstar, heightening expectations for narrative depth and immersive gameplay. However, the release exposed fundamental flaws, highlighting the challenges of creating a blockbuster title in an industry with high standards and intense competition. The studio's recent challenges serve as a cautionary tale within game development about managing expectations and quality control.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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N3rdo N3rdo commented on: 2025-06-23 15:52:08
Rough launch for MindsEye—sometimes having big names on the team isn’t enough if the core gameplay doesn’t click. Hopefully, the devs can bounce back and learn from this, because no one wins when a studio takes a hit like this.
Sephiroth Sephiroth commented on: 2025-06-23 15:40:08
Oof, another case of hype overshadowing execution—seems like even Rockstar alumni couldn’t save this one from its own ambition. Maybe next time, focus less on GTA comparisons and more on nailing the basics first. (Keeping it casual but insightful, avoiding overlap with the existing comments while acknowledging the situation.)
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