Wuchang: Fallen Feathers has recently faced backlash from its player community following the rollout of Patch 1.5, which introduced significant changes to the game's mechanics and storyline. Many players expressed disappointment as several human NPCs, once targetable, are now untouchable, altering the game's madness mechanic. The new patch also restricts players from defeating bosses, forcing them to merely "exhaust" enemies instead. In response, a modder has quickly developed a solution allowing players to revert to the earlier version 1.4.1, restoring the original gameplay experience. Despite these issues, the game continues to be recognized for its compelling combat and design elements.

What changes did Patch 1.5 make to Wuchang: Fallen Feathers?

Patch 1.5 altered the ability to kill certain human NPCs, impacting the game’s madness mechanic, and shifted boss encounters to require "exhausting" enemies instead of defeating them.

Wuchang: Fallen Feathers is a Soulslike action-RPG set against the backdrop of the late Ming Dynasty's tumultuous period. Players step into the role of a warrior suffering from a dangerous feather disease, confronting hidden secrets and supernatural foes. The game has garnered positive reviews for its engaging combat and detailed level designs, receiving a score of 8/10 in earlier evaluations.