Monster Hunter Wilds, released in February, has experienced a significant drop in sales despite a strong initial launch. Capcom's quarterly earnings report revealed the game sold only 477k copies in the period from April to June, marginally outselling the older Monster Hunter Rise, which sold 389k copies. The report noted that although Monster Hunter Rise is four years old, it continues to see some sales growth, albeit slow. Despite the explosive start where Wilds reached over 10 million sales initially, it has failed to maintain its popularity and didn't even make the top 20 best-selling games in June. The struggles appear to stem from lacking endgame content and performance issues on PC. To address fan dissatisfaction, Capcom has expedited the release of an endgame content expansion set for August 13, which aims to introduce new challenges and improvements to enhance player experience.

nWhat are the reasons behind Monster Hunter Wilds' poor sales after launch?

Monster Hunter Wilds has faced criticism for its inadequate endgame content and performance issues on PC, leading to a steep decline in sales. In response to user feedback, Capcom has expedited the release of an endgame content expansion to address these concerns.

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Monster Hunter Wilds is the latest installment in the long-running Monster Hunter franchise, known for its cooperative gameplay, elaborate monster battles, and extensive crafting systems. This series has traditionally enjoyed a dedicated fanbase, making the recent sales dip particularly surprising. Historically, Monster Hunter titles have thrived thanks to compelling endgame content designed for players seeking challenges and community engagement. The success of Monster Hunter Rise, which continues to gain traction even years after release, highlights the expectation players have for quality content in new installments.