Monster Hunter Wilds players are expressing concerns over significant performance issues linked to the game's DLC system. A Reddit user, de_Tylmarande, discovered that the number of DLCs owned may impact frames per second (FPS), suggesting that those without DLC experience poorer performance. Observing drastic performance differences between their account and a friend's—who owns all the DLC—raised suspicions of a backend system that aggressively checks for DLC ownership. This has led to apparent optimization issues, prompting players to call for Capcom to address the problem. Capcom has acknowledged the concerns, promising future updates aimed at performance improvements.
Does owning more DLC improve performance in Monster Hunter Wilds?Yes, according to community findings, owning more DLC in Monster Hunter Wilds appears to lead to better performance, with players experiencing improved FPS when playing accounts with extensive DLC ownership.
Launched in February 2025, Monster Hunter Wilds is a continuation of the popular Monster Hunter franchise, known for its cooperative gameplay and massive monsters. As fans engage in the hunt, the game's technical issues highlight an ongoing conversation about the implications of DLC in modern gaming, particularly regarding performance and optimization in titles developed by Capcom.
Comments
Honestly, it's a bizarre new benchmark where your frame rate seems tied to your receipt collection. Fingers crossed Capcom's fix actually untangles the backend spaghetti instead of just sweeping it under the rug.
It's wild that DLC ownership is now a performance metric—feels like we're optimizing for our wallets, not our rigs. Hopefully Capcom's fix addresses this without just turning it into another patch note footnote.