Capcom has finally addressed the performance issues in Monster Hunter: Wilds with the release of Title Update 2. This update resolves a significant shader compilation problem on PC that caused high CPU loads and poor performance during gameplay. The fix ensures that shader compilation occurs at the game's initial launch instead of while playing, eliminating the need for players to constantly delete shader cache files for better performance. These problems had contributed to the game's overwhelmingly negative reception on Steam, with a rise in crashes and visual bugs following a recent update. Title Update 2 not only aims to enhance performance but also introduces two beloved monsters, reigniting interest in the game and potentially reversing its negative trajectory among fans.

What improvements were made in the Monster Hunter: Wilds update?

The latest update has fixed shader compilation issues, resulting in better performance by shifting this process to the game's launch rather than during gameplay. Additionally, it has added two fan-favorite monsters for players to hunt, aiming to bring back a surge of interest and elevate the gaming experience.

Monster Hunter: Wilds, part of the long-standing Monster Hunter franchise, has proven to be a commercial success for Capcom, contributing to their 12 consecutive years of increased profit. Despite its rocky start on PC, the game attracted a solid player base initially. The franchise is known for its cooperative gameplay and challenging monster battles, making it a staple for action RPG enthusiasts.