
New DJ Character in Fatal Fury: City of the Wolves Divides Fans
Apr 04, 2025 11:41 AMFatal Fury: City of the Wolves has sparked controversy with the announcement of Salvatore Ganacci, a real-life DJ, as a playable character, taking over a legacy spot previously held by a beloved SNK character. This decision has left fans confused and disappointed, especially considering the game's legacy as a sequel to the acclaimed Garou: Mark of the Wolves. The reveal trailer showcased Ganacci alongside Duck King, another DJ character, leading to expectations of more fitting choices for a fighting game. The dissatisfaction stems not only from the character selection but also concerns about SNK's ties with Saudi Arabia, where Ganacci performs. Critics argue that this inclusion reflects poorly on SNK's integrity, especially given the country's controversial human rights record.
Why are fans upset about Salvatore Ganacci's inclusion in Fatal Fury: City of the Wolves? nFans are upset because Ganacci replaces a legacy SNK character, leading to confusion over the choice. They expected a fictional character or more traditional options that resonate with the game's long-established fighting lore.nFatal Fury: City of the Wolves is set to be a significant entry in the long-running Fatal Fury series, which has been celebrated for its engaging characters and gameplay mechanics. The franchise is well-regarded within the fighting game community, particularly Garou: Mark of the Wolves, which is considered one of the genre's classics. The game's narrative advancement provides an opportunity to revisit fan-favorite characters, making the choice of a non-traditional character like Ganacci even more controversial among die-hard fans.

Jordan Keats
Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.
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SNK's decision to bring in a real-life DJ instead of a deep-cut legacy fighter is giving me serious corporate synergy vibes, and not the good kind. It’s like they forgot what made Garou: Mark of the Wolves so special—tight gameplay and characters that felt right at home in a fighting game.

SNK's choice to add a real-life DJ over a classic fighter feels like a weird genre mashup no one asked for—kinda like putting a racing game character in a horror title. Fans just wanted more of that signature Fatal Fury flavor, not a crossover that clashes with the game's legacy.