Nintendo has recently updated its ranking system for the Switch eShop, shifting from a download-based metric to a revenue-centric model over the past three days. This change, part of a firmware update ahead of the anticipated Switch 2 launch on June 5th, aims to reduce the visibility of shovelware—poor quality games that flood the marketplace. However, it poses challenges for indie developers who may struggle to gain traction against established AAA titles that dominate sales charts. Nintendo’s strategy intends to maintain a curated store that favors legitimate games, yet it risks overshadowing deserving smaller titles.

How does Nintendo's eShop ranking change affect indie developers?

The ranking change makes it harder for indie developers to get noticed since the charts will now prioritize top-revenue games, which predominantly include larger, full-priced AAA releases. This could limit exposure for innovative indie titles attempting to enter the market.

Nintendo's eShop has faced criticism for being cluttered with low-quality games, often referred to as shovelware. These games can detract from the overall user experience. The upcoming Switch 2 aims for improved digital store performance, which may provide a more seamless shopping experience, although it will still lack music features. The new ranking system could be a response to feedback about the overwhelming presence of poor-quality content, as Nintendo looks to refine its digital marketplace.