In a collaborative effort, Nvidia has teamed up with Valve to significantly enhance the graphics of Counter-Strike 2. This advancement comes after Counter-Strike: Global Offensive got upgraded to the Source 2 engine. Releasing in 2012, Counter-Strike: Global Offensive quickly became a notable title in the realm of competitive first-person shooters and eventually became the most-played title on Steam. Over time, it's reached the outstanding mark of a million concurrent players. Now, Counter-Strike 2 is set to continue this tradition, offering players a new yet recognizable experience. Now, Nvidia brings its Reflex Low Latency Mode to the game, which was co-developed with Valve. This mode is designed to minimize the system latency, paving the way for faster target acquisition, quicker reactions, and increased aiming precision. This feature offers players with a Reflex-compatible GPU the possibility to reduce system latency by up to 35%. Counter-Strike 2 also introduces enhanced graphics. A physically-based rendering system offers more lifelike textures and materials with dynamic lighting, reflections, among other visual treats. The game is now more GPU-demanding compared to CS:GO, requiring modern GPU capacities to maintain the same performance benchmarks. The Reflex Enabled + Boost option is ideal for those players who are prepared to compromise a slightly lower frame rate for reduced latency. However, it should be noted that this setting consumes more power. Reflex is now a standard feature in all GeForce RTX 40 Series options and currently used by over 50 million players worldwide. This feature is also available in nine of the top ten competitive shooters and is used by 90% of GeForce users in more than 80 supported titles.