Octopath Traveler 0, the latest installment from Square Enix, aims to interweave traditional RPG elements with a gacha system, having released on December 4, 2025. Set in the intricate world of Osterra, the game features three story arcs focused on power, wealth, and fame, merging narratives that were previously standalone in its mobile predecessor. While the game boasts gorgeous graphics and engaging voice talent, its fragmented storytelling and pacing issues have been criticized. The combat system offers a unique party mechanic but risks becoming tedious after extensive gameplay. The ambition of melding diverse elements hasn’t quite met expectations, positioning Octopath Traveler 0 as an interesting but flawed entry in the genre.

What are the main issues with Octopath Traveler 0?

The main issues include disjointed storytelling due to its origins as a mobile game, uneven pacing throughout the 100-hour gameplay, and a combat system that can feel repetitive over time. These elements contribute to the game's struggle to deliver a cohesive and engaging experience for players.

As a reimagining of the mobile game Octopath Traveler: Champions of the Continent, this title attempts to build upon its predecessor's foundation while tackling the complexities of deeper narrative integration. Though it showcases a visually stunning world and offers multiple character-driven arcs, the game's execution and flow may leave fans of the first two installments wanting more cohesion and polish in their RPG experience.