
Ori Studio Goes Fully Independent After Private Division's Closure
Mar 11, 2025 6:07 PMMoon Studios, known for its successful Ori series, has announced it is now fully independent following the closure of Private Division. The developer has regained the publishing rights to its latest title, No Rest for the Wicked, from Take-Two Interactive. Originally set to be published by Private Division, the fate of the game changed after Take-Two decided to sell the indie label as it shifted focus away from smaller titles. Despite this, Moon Studios claims that taking control of the publishing rights will allow them to realize their vision without constraints. This announcement aligns with a major update for the action-RPG, which has been in early access for almost a year on PC and Xbox.
nWhat is No Rest for the Wicked about?No Rest for the Wicked is an action-RPG that immerses players in a fantasy world, allowing for exploration and combat akin to Moon Studios' previous Ori titles, but with a fresh and independent development approach now that the team controls its publishing rights.
nNo Rest for the Wicked represents an exciting new direction for Moon Studios, which previously established its reputation with Ori and the Blind Forest and Ori and the Will of the Wisps. By regaining independent control, the studio aims to refine and enhance their new title based on player feedback garnered during its early access phase.

Jordan Keats
Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.
Follow us
Fans
Fans
Fans

Going indie is a bold move, but if anyone can pull it off, it's Moon Studios—they’ve already proven they can craft magic with Ori. Excited to see how No Rest for the Wicked shapes up now that they’re steering the ship solo, especially with that early access feedback in their back pocket.

It's awesome to see Moon Studios going fully independent—seems like the perfect move for a team that’s always delivered such polished, passion-driven games. Can’t wait to see how No Rest for the Wicked evolves now that they’re free to fully chase their creative vision without any outside strings attached.