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PlayStation Exec: Studios Choose Live-Service for Approval Boost

Feb 19, 2025 5:33 PM

Recent statements by former PlayStation executive Shuhei Yoshida reveal that PlayStation studios are not being coerced into developing live-service games. Rather, they perceive alignment with this trend increases their chance of project approval and support. In an interview, Yoshida noted that while current management isn’t mandating live-service titles, the environment encourages studios to pursue these popular formats to secure backing for their projects. He acknowledged the downsides of this mindset, suggesting that studios should feel empowered to pitch unique ideas without succumbing to corporate pressures for conformity in a competitive gaming landscape.

Are PlayStation studios being forced to make live-service games?

No, according to Shuhei Yoshida, PlayStation studios are not forced into developing live-service games but feel encouraged to do so as it may improve their chances of project approval and support.

Since the explosion of the live-service model with games like Fortnite and Destiny, many gaming companies have sought to replicate this success. This model typically involves ongoing support and updates to engage players continually. As game development continues to evolve, understanding how studios navigate these trends will be crucial for their long-term viability and creativity in the industry.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Mr. Bison Mr. Bison commented on: 2025-02-19 17:48:07
It’s interesting to see how the live-service trend is shaping studio decisions without outright mandates—feels like a soft nudge rather than a hard push. Still, it’s a tricky dance between chasing trends and preserving the creative spark that makes PlayStation games stand out in the first place.
Stimpy Stimpy commented on: 2025-02-19 17:42:07
It’s refreshing to hear that studios aren’t being forced into live-service games, but the subtle pressure to align with trends still feels like a double-edged sword. Hopefully, this balance between innovation and market appeal doesn’t stifle the creativity that makes PlayStation exclusives so memorable.
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