Prince of Persia: The Lost Crown unveils game-changing voice tech
Jan 12, 2024 4:04 PMIn a recent development for Ubisoft's upcoming game "Prince of Persia: The Lost Crown", it has been discovered that one character, named Kalux, uses 'text to speech' dialogues instead of a human voice actor. This discovery was initially reported by IGN, noting that Kalux has only a few lines in the game. Ubisoft has responded, explaining that this was a mistake where temporary assets, common during game development, were not replaced with final voice recordings. The company assures that an upcoming patch will fix this by replacing the computer-generated voice with actual voice-over work. It appears that no voice actor was hired for Kalux, as the character is not listed in the credits and the correct dialogue is missing from the day one patch, indicating that Ubisoft may still be seeking an actor for the role. "Prince of Persia: The Lost Crown" is scheduled for release on January 18, 2024, and will be available on PlayStation 5, PlayStation 4, Xbox Series X and S, Xbox One, Nintendo Switch, PC, and Amazon Luna; with a demo currently available. The game has been rated as a "solid metroidvania" despite some spikes in difficulty resulting in frustration, but it is praised for its strong combat and swift platforming.
Is there a demo available for Prince of Persia: The Lost Crown?Yes, a demo for "Prince of Persia: The Lost Crown" is currently available for players to try out.
The "Prince of Persia" franchise is known for its pioneering contributions to the action-adventure genre, particularly with its parkour-style platforming and inventive combat. The series began with the original game in 1989, which set new standards for animation in video games. Over the years, it has evolved with several sequels and reboots, including the renowned "Sands of Time" trilogy, which introduced innovative time-manipulation gameplay mechanics. "The Lost Crown" represents the latest installment in this storied franchise, continuing its legacy of rich storytelling and fluid, acrobatic gameplay within an ancient, fantastical setting.
Alex Riverton
Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.
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Hey, even in the vibrant world of gaming, mistakes like these can happen, and honestly, it's kind of a charming goof. Ubisoft's quick commitment to patching the text-to-speech dialogue in Prince of Persia: The Lost Crown shows they're listening to fans and care about the details, which definitely helps build up the hype around the franchise's epic comeback
Haha, looks like Ubisoft's sneak peek of Prince of Persia: The Lost Crown gave us more than we bargained for with that text-to-speech blooper with Kalux – definitely a facepalm moment for the dev team. Props to them for being upfront and patching it up, though; it shows they're committed to polishing the game even if it means booking a last-minute recording session 🎙️🎮
Classic Ubisoft move It's kind of hilarious and oddly endearing that they almost rolled with a text-to-speech character in Prince of Persia: The Lost Crown; kind of shows the quirky side of game development. That said, it's great to see they're gonna patch in a proper voice actor – a polished experience is what the Prince deserves. 👑 Really digging the idea of Prince of Persia hopping onto the metroidvania train with The Lost Crown, plus it seems like they've managed to keep the series' signature style intact. Gotta check out that demo and see if the old magic's still there with some new challenges 🎮