Remedy Entertainment has expressed dissatisfaction with the sales performance of their live-service shooter FBC: Firebreak, particularly on Steam, despite strong initial player numbers. The game launched with over a million players in its first ten days, primarily on Xbox Series X/S and PS5 subscription services. CEO Tero Virtala noted that initial onboarding issues led to negative reviews and player drop-offs, though sentiments improved with subsequent updates. FBC: Firebreak is significant as Remedy's first self-published title and a spin-off of their successful game Control. A major update is scheduled for September aimed at enhancing player experience and engagement.

What are the plans for FBC: Firebreak after its launch performance?

Remedy plans to release a significant update in September to improve player experience and address concerns raised during the launch. They are also committed to ongoing engagement with the community and expanding the game based on feedback.

FBC: Firebreak is noteworthy as it marks a departure for Remedy from their usual single-player design, evolving into a multiplayer live-service experience. This transition showcases their ambition to diversify content while capitalizing on their existing universe from Control. With Control having sold over 5 million copies, there is considerable interest in how the spin-off will perform in the evolving landscape of multiplayer games.