Resident Evil: Requiem has generated significant buzz as one of the most-anticipated games of 2026, showcased through a new trailer during Gamescom Opening Night Live. Unlike the expected open-world, Far Cry-style gameplay, the game takes a more linear horror approach, allowing players to experience the harrowing story of Grace Ashcroft. This horror sequel unfolds in a devastated Raccoon City, combining first and third-person perspectives. The trailer focused on character-driven tension, highlighting the unsettling atmosphere rather than traditional action, leaving fans curious about its true gameplay depth. Set to release on February 27, 2026, on PC, PS5, and Xbox Series X/S, Requiem aims to redefine its approach within the Resident Evil franchise.
What is the gameplay style of Resident Evil: Requiem?Resident Evil: Requiem features a linear gameplay style focusing on horror elements, with gameplay divided between first and third-person perspectives while maintaining an atmosphere of suspense and family drama.
Resident Evil, originally launched by Capcom in 1996, has evolved through numerous sequels and spin-offs, becoming a cornerstone of the survival horror genre. With its rich lore and iconic characters, the franchise's ability to adapt and innovate continues to captivate fans worldwide. Requiem, as the latest entry, aims to deepen the narrative roots while exploring new gameplay dynamics in a familiar yet transformed setting.
Comments
Switching perspectives between first and third-person is such a clever way to keep players off-balance, and that emphasis on family drama could make the scares hit way harder emotionally. Can't wait to see how this shakes up the usual Resident Evil formula while staying true to its roots.
Honestly, I'm all for Capcom doubling down on tension over open-world bloat—this pivot back to focused horror feels like a welcome return to form. The perspective-switching mechanic could really amp up the dread if they nail the execution.