Sam Lake, the creative director at Remedy Entertainment, expressed his excitement about the interconnected universe of games like Alan Wake 2 and Control. He emphasized the importance of each game being able to stand alone, ensuring that players don’t need to have played previous titles to enjoy new releases. This approach aims to deepen the lore while still making the games accessible to newcomers. Lake mentioned that they are just beginning to explore this connected universe, with more games like Control 2 and the multiplayer shooter FBC: Firebreak on the horizon.

What is Remedy's strategy for its interconnected universe?

Remedy aims to create a connected universe while ensuring that each game remains enjoyable on its own, preventing players from feeling obligated to play other titles to understand new storylines. Lake believes that this balance will enhance lore and content for long-time fans while keeping the games accessible.

Alan Wake 2 is a survival horror game that builds on the lore established in the original Alan Wake and integrates elements from Control. The franchise is known for its psychological themes and deep storytelling, which has garnered a dedicated fanbase. With Control, Remedy started weaving a narrative thread between its games, setting the stage for future titles to expand on this universe.