Konami’s decision to start the Silent Hill revival with a remake of Silent Hill 2 instead of the original has raised eyebrows. The studio’s choice is grounded in the emotional depth and personal storytelling evident in Silent Hill 2, as explained by Bloober Team’s creative director. This remake aligns more closely with Bloober Team's narrative style, focusing on personal journeys and character experiences rather than occult elements. The creative team believes that Silent Hill 2 offers a better match to their storytelling ethos, and they are eager to share this psychological horror with both old and new fans.

Why did Konami choose to remake Silent Hill 2 first instead of the original Silent Hill?

Konami and Bloober Team chose to start with Silent Hill 2 because it has a deeply emotional story that aligns better with Bloober's strengths in crafting personal narratives. The second game focuses more on character experiences rather than supernatural elements, which resonates with the creative team's storytelling approach.

Silent Hill 2 was originally released in 2001 and is often regarded as one of the greatest horror games of all time. Its blend of psychological horror, rich narrative, and memorable atmosphere has left a lasting impact on the gaming community. The remake is expected to retain the iconic elements while updating the gameplay and visuals for a modern audience, making it a highly anticipated title among fans of the genre.