Full Circle, the developer behind Skate, has announced layoffs as part of a structural transformation aimed at focusing the team on the game's long-term future. Despite these changes, the studio affirmed its commitment to the ongoing development of Skate. The company emphasized its dedication to the valuable team members affected by the layoffs, stating that this decision does not reflect their contributions. Skate was released in September 2025, experiencing significant popularity and long wait times on launch day. Full Circle aims to enhance player experiences by listening more closely to community feedback.

What does the future hold for the Skate franchise following these layoffs?

The future of the Skate franchise appears focused on refining the game and improving player engagement. Full Circle reassures fans that they remain dedicated to developing and listening to the community to enhance the overall gameplay experience.

Skate, the beloved skateboarding simulation game franchise developed by Full Circle and published by EA, has seen a long-awaited return after years of anticipation. The new installment aims to recapture the essence of the original titles while introducing fresh mechanics and a dynamic open world that encourages creativity and exploration. This combination has rekindled interest among the skateboarding community and gamers alike, making it a significant title in today's gaming landscape.