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Skate into hell: 'Helskate' drops Feb 15 in early access

Jan 25, 2024 3:55 PM

The upcoming roguelike skateboard game Helskate, developed by Phantom Coast and co-founded by Dutch YouTuber Kwebbelkop (Jordi van den Bussche), is set to release in Early Access on Steam on February 15. A demo version of Helskate is already available, allowing players to get a taste of the game's unique blend of skateboarding and roguelike mechanics. Players take on the role of a demonic skater named Anton Falcom who needs to perform skate tricks to appease the gods. The game features permanent upgrades through tattoos and skateboards that double as weapons, drawing inspiration from titles like Dark Souls and Tony Hawk's Pro Skater. A new trailer for Helskate can be viewed on Steam alongside the demo.

What is the premise of Helskate and what influences its gameplay?

Helskate combines skateboarding action with roguelike gameplay elements, where players skate as the demon Anton Falcom to satisfy gods, obtaining upgrades and using skateboards as weapons. It is influenced by the challenging gameplay of Dark Souls and the skateboarding action of Tony Hawk's Pro Skater.

Helskate's noteworthy aspect is its developer association with popular YouTuber Kwebbelkop, adding to the game's visibility and potential following. The roguelike genre has seen a resurgence in recent years, with titles like Hades and Dead Cells, and Helskate's unique addition of skateboarding to the formula might attract fans of both genres. The decision to offer a demo prior to the full release is a smart move to garner interest and feedback from the gaming community.



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Jordan Keats

Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.

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Sephiroth Sephiroth commented on: 2024-01-25 16:30:06
Helskate's mashup of hardcore roguelike progression with the more free-wheeling vibe of skateboarding feels refreshingly innovative—a true kickflip into the familiar pool of dungeon crawlers. It's a clever marketing grind to drop a demo alongside the Early Access, especially with a content creator like Kwebbelkop in the mix, ramping up its hype meter ahead of launch.
Rolling R!ck Rolling R!ck commented on: 2024-01-25 16:15:06
Gotta say, the mashup of grinding rails and grinding mobs in Helskate sounds like a righteous combo for those looking for a fresh twist in the roguelike scene—skate culture meets dungeon crawl is not your everyday game pitch. Dropping a demo is a smooth trick to build the hype; it's like giving players a free skate park to hang in before the full competition kicks off.
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