Sony has acknowledged the challenges in transforming PlayStation into a successful live-service gaming platform, admitting that their strategy is not progressing as smoothly as planned. Initially aiming to launch over 10 new live-service games by March 2026, the gaming giant has faced setbacks, including the cancellation of the anticipated live-service shooter Concord and delays in the upcoming title Marathon. Despite successful titles like Helldivers 2, MLB, Gran Turismo 7, and Destiny 2 providing some stability, concerns remain about the viability of future projects including the delayed Fairgame$. Sony’s CFO Lin Tao emphasized ongoing adjustments to their live-service approach, aiming for improvements while still hoping to launch Marathon before April 2026. The company has also curtailed several projects, including a live-service God of War, indicating a shift back towards single-player flagship titles.

What are Sony's plans for live-service games in the future?

Sony plans to continue refining its live-service strategy, having recognized mixed results thus far. While they expect to launch Marathon by April 2026, ongoing adjustments and a focus on successful single-player experiences might influence their future live-service endeavors.

Marathon is a reboot of the classic Bungie franchise, emphasizing the shift in live-service gaming within PlayStation's offerings. Originally popular in the mid-1990s, Marathon now aims to appeal to modern gamers through cutting-edge technology and multiplayer features, reflecting Sony's ambition to innovate within the live-service model while addressing past failures. The weight of expectations for Marathon highlights the critical juncture for Sony as it navigates the evolving landscape of gaming.