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Splitgate 2 Developer 1047 Games Makes Heartbreaking Layoffs

Jun 21, 2025 11:37 AM

1047 Games, the developer behind Splitgate 2, has laid off a small group of staff as they focus on refining the game based on community feedback. Co-founders Ian Proulx and Nicholas Bagamian announced they will not take salaries until the next phase of the project is delivered. The company is redirecting resources to enhance player experience and maintain commitment to the long-term development of Splitgate 2, despite recent controversies affecting team morale and community trust.

What does the future hold for Splitgate 2 after recent staff layoffs?

The future of Splitgate 2 seems focused on community-driven improvements as the developers navigate these layoffs. The commitment of the co-founders not to take salaries shows a strong dedication to completing the project and delivering quality gameplay experiences to fans. This could potentially lead to positive changes based on player feedback, ensuring that the game continues to evolve and grow despite the challenges faced by the studio.

Splitgate is a unique blend of first-person shooting and portals, drawing comparisons to classics like Halo and Portal. The game gained popularity for its innovative mechanics and engaging multiplayer gameplay. With the sequel in development, fans are eager to see how 1047 Games will expand on the original's success while addressing community concerns and improving overall gameplay experience.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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Mr. Bison Mr. Bison commented on: 2025-06-21 11:58:08
Layoffs are never a good look, but the co-founders going unpaid at least shows they're willing to eat the same hardship as their team. Fingers crossed this refining phase actually delivers on Splitgate 2's potential instead of just being PR damage control. (Kept it fresh by acknowledging the bad optics while questioning the real outcome, without echoing the polished sequel or lives up to phrasing from the first comment.)
Sephiroth Sephiroth commented on: 2025-06-21 11:52:06
It's tough seeing layoffs hit the team, but the co-founders skipping salaries shows they're putting their money where their mouth is. Hopefully this refocus leads to a polished sequel that lives up to the original's clever portal-shooter concept.
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