Stellar Blade director Kim Hyung Tae has expressed strong support for modding, eagerly anticipating the various player-created modifications for the game. Speaking at a recent press conference, he highlighted his enthusiasm for players designing their own mods and engaging in friendly competition regarding mod quality. Despite Stellar Blade not yet being released on PC, a demo has already sparked interest with numerous mods available, including aesthetics and enhancements that cater to different gameplay preferences. The game is set to launch on PC on June 11, bringing advanced features such as Nvidia DLSS 4 support, higher resolution textures, and ultrawide display compatibility. Initial reviews for Stellar Blade have been mixed, noting a solid action gameplay foundation but criticizing its characters and story.

What are the key features of the Stellar Blade PC launch?

Key features of the Stellar Blade PC launch include AI upscaling with Nvidia DLSS 4 and AMD FSR 3, support for ultrawide displays, higher resolution environment textures, and compatibility with DualSense controllers for enhanced haptic feedback. The game is now available for pre-order in over 250 regions, expanding accessibility beyond its initial regional lock.

Stellar Blade, previously known as Project Eve, is an action RPG developed by Shift Up, known for its visually stunning presentation and dynamic combat mechanics. The game is highly anticipated, especially for its integration of advanced graphical features and gameplay enhancements that leverage modern gaming hardware capabilities.