Team Cherry has recently addressed the modding community surrounding Hollow Knight: Silksong, stating that they find the practice acceptable, particularly concerning the game's difficulty. Since its release in September 2025, players have expressed varying opinions on the game's challenge. Developer William Pellen highlighted that while modding is allowed, the design philosophy focuses on creating a believable world where players explore alternative strategies rather than adjusting difficulty settings directly. Team Cherry feels that this design encourages deeper engagement and exploration, particularly in overcoming obstacles like tougher bosses. Pellen noted a general satisfaction with the current balance of difficulty in the game, mentioning minor tweaks made shortly after launch based on player feedback.
How does Team Cherry perceive modding in Hollow Knight: Silksong?Team Cherry considers modding acceptable, viewing it as a way for players to engage with the game while maintaining its core philosophy of exploration and challenge. They encourage players to find diverse approaches to gameplay instead of simply altering difficulty settings.
Hollow Knight: Silksong is a highly anticipated sequel to the critically acclaimed indie title Hollow Knight. Developed by Team Cherry, the game shifts focus onto Hornet, a character from the original game, and is set in a new world filled with challenging enemies and intricate platforming. The franchise has garnered a dedicated fan base due to its hand-drawn art style, deep lore, and rich gameplay mechanics, making every new update and release a point of discussion among gamers.
Comments
Love how Team Cherry is threading the needle between creative freedom and artistic integrity. They're basically saying go wild with mods, but the magic is in discovering the world as we crafted it.
Nice to see devs embracing mods while sticking to their design guns. It's refreshing when creators trust players to customize their experience without compromising the game's intended challenge.