Taking a look at the world of gaming, it seems there's been a shakeup over at Naughty Dog, the renowned video game developer. They just lost an important associate, Anders Howard, their 'principal monetization designer'. Fans noticed on Howard's LinkedIn page that he had left the company in September.

As the key person responsible for generating funds within games, Howard's departure is believed to be of significant importance, especially for "The Last of Us", a multiplayer game currently under development at Naughty Dog. Prior to joining Naughty Dog last year, Howard was famous for his stint at Epic Games, where he contributed to creating the Battle Pass strategy for Fortnite.

Interesting to note is the fact that Howard's departure coincides with rumors from earlier this week suggesting that around 25 people at Naughty Dog had their contracts prematurely terminated. Speculations have it that this is because of the seemingly rough progress of the development of "The Last of Us" multiplayer game, which insiders believe has almost come to a standstill. There is, however, no official information at this time.

Howard's exit might not necessarily signal ill fate for the multiplayer game. It's also plausible that he has contributed to the creation of the game's earning model, and his role has now been completed.

Finally, the audience shared their thoughts on the matter. BBroerVanMarkRutte pondered over the reason behind not extending Howard's contract, considering his significance to the project. Meanwhile, Mister Frowdo expressed his wish for "The Last Of Us" to remain a single-player game, suggesting issues in the development phase usually don't bode well for overall quality and expressing his anticipation for the third installment of the game.