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This Gamer Tried to Beat DRAGON'S DOGMA 2 using only FISTS
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This Gamer Tried to Beat DRAGON'S DOGMA 2 using only FISTS

Apr 09, 2024 10:04 AM

Fans of challenging gameplay are taking Dragon's Dogma 2 to new extremes by attempting to beat the game using unconventional methods. A recent highlight in the community features a player who has taken on the extraordinary challenge of completing the game without using weapons—relying solely on their character's fists and environmental objects like rocks. This no-weapon run poses a significant challenge due to Dragon's Dogma 2's design, which is oriented around party-based combat with weapons. The player achieves progress by carefully selecting quests, optimizing their route through the game, and strategically wearing armor that maximizes their character's strength stat. Despite lacking in-game items that specifically enhance unarmed damage as its predecessor did, Dragon's Dogma 2 offers equipment like the Ring of Aggression that boosts the Strength stat, assisting in such unique gameplay challenges.

Is it possible to complete Dragon's Dogma 2 without using weapons?

Yes, it is possible to complete Dragon's Dogma 2 without using weapons, as players have been creating challenging runs that involve using no weapons, relying solely on fists, and strategic use of game mechanics and stat-boosting equipment to compensate for the lack of traditional combat tools.

Dragon's Dogma 2 is a sequel to the original Dragon’s Dogma, a role-playing game developed and published by Capcom. The series is known for its expansive open world and the innovative "Pawn" system, where players can recruit AI-controlled companions. These companions are created and shared online by other players, adding to the dynamic and community-driven aspect of the gaming experience. Dragon's Dogma has been praised for blending various gameplay elements from different genres, creating a unique RPG experience with action-packed combat and a rich, fantasy-themed narrative.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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