Steam has clarified the concept of digital ownership, revealing that purchases on its platform only confer a license to play games rather than full ownership. This change follows the recent passage of a Californian law requiring digital storefronts to inform consumers about ownership rights for digital products, including games and ebooks. As part of compliance, Steam has implemented a notification that states, "A purchase of a digital product grants a licence for the product on Steam." Other platforms like PlayStation and Xbox will also need to adopt similar transparency measures. In contrast, GOG, which offers DRM-free games that remain accessible as long as they are installed, has playfully critiqued Steam's changes by promoting its offline installer policy. While the regulation aims to combat misleading advertising, it raises questions about digital rights in gaming.

What does the new Californian law mean for digital game ownership?

The law mandates that digital storefronts must inform buyers that they are purchasing a license to access games, not outright ownership. This change aims to clarify misleading marketing practices regarding digital products.

Steam, a leading digital game distribution platform, has long been a staple for PC gamers. It offers a vast library of titles, from indie games to AAA blockbusters. However, with the rise of concerns over digital ownership, platforms like GOG have gained traction by promoting game purchases that do not come with DRM restrictions, allowing players true ownership of their games. As the industry evolves, discussions around digital rights and ownership will shape future gaming experiences.