Warhammer 40,000: Dawn of War 4 has been officially announced, and there are significant changes coming to the beloved franchise. One of the most notable is the absence of Gabriel Angelos, the iconic Chapter Master of the Blood Ravens. Jan Theysen, the creative director of King Art Games, explained that including Angelos would make the gameplay feel uneven due to his overpowered nature. Instead, the game will focus on “normal” heroes like Cyrus and Jonah, who will be more aligned in power to standard units. With over 10 playable commanders across factions, Dawn of War 4 aims to return to its roots, capturing the essence of the first game while steering clear of the controversies from Dawn of War 3.
Why is Gabriel Angelos not in Dawn of War 4?The absence of Gabriel Angelos in Dawn of War 4 is primarily due to his overpowered capabilities, which might disrupt the game's balance. The developers, focusing on a more equitable lineup of characters, decided to leave him out to ensure a fair gaming experience.
Dawn of War is a renowned series set in the Warhammer 40,000 universe, known for its real-time strategy gameplay. The first game, released in 2004, introduced players to the Blood Ravens as they battled various factions like the Orks and Chaos. Over the years, Gabriel Angelos evolved into a central figure of the franchise, which makes his exclusion a pivotal shift for the series in its latest installment.
Comments
I get why they're keeping Angelos out—dude was basically a walking cheat code. Here's hoping the new heroes bring that gritty, tactical feel back without needing a demigod to carry the team.
Honestly, I'm all for balance, but leaving out Angelos feels like missing a piece of the soul of Dawn of War. Still, focusing on more grounded heroes could bring back that classic tactical vibe fans have been craving.