With the arrival of Call of Duty: Warzone Season 1, players receive a substantially updated experience. The key highlight is the launch of the new large-scale Urzikstan map, which offers strategic gameplay through dense urban landscapes and open rural areas. The map boasts several points of interest that range from battle-torn farms to high-level vantage points like Levin Resort, all designed to offer a throughline between history and the dynamic battlegrounds players will face.
A significant addition includes Warzone's first drivable train, Urzikstan's mobile point of interest, which can be controlled, allowing for forward and backward movement, and tactical braking. Ziplines have also been introduced as a traversal mechanic alongside a brand-new one-on-one Gulag called "Silo". The Gulag introduces new features such as Public Events like "Go Again" which grants players another chance at redeployment.
Battle Royale mode has been fine-tuned to ensure sustainable player engagement throughout stages of the game. Players can expect enhanced circle pacing and circle sizing adjustments, alongside increased gas circle damage. "Go Again" becomes a prominent addition to sustain mid-game activity. Resurgence mode returns, with fast-paced action on smaller maps — now including a controlled portion of Urzikstan as a limited-time mode. Additionally, Plunder mode has been fine-tuned for players seeking a battle to collect the most cash, and Lockdown mode enters in-season, offering an objective-based variant. Existing weapons from Modern Warfare 3 including Assault Rifles, SMGs, and many more, cater to various playstyles and provide mobility and versatility across different damage ranges.
New public events like 'Fly Buy' have been introduced, giving players opportunities to access Buy Stations. A fresh batch of perks has also been rolled out, enhancing gameplay diversity and offering players new strategies. For instance, the Ghost perk has been tweaked so that it only works when players are moving. A new era of movement has arrived, enabling players to employ tactical stances with faster mobility and the ability to slide and aim simultaneously — no Perk required. Contracts return with challenges such as Big Game Bounty and Scavenger, providing strategic benefits during play. Heartbeat Sensor has been reclassified as a Field Upgrade, offering a more significant radius and a faster pulse. New lethal and tactical equipment such as the Breacher Drone and Thermobaric Grenade add to players' arsenal, providing new combat options.
A new vehicle, the Coyote, makes its debut in the desert terrain of Urzikstan, offering speed and agility coupled with a mounted gun for effective combat transport. In terms of UI enhancements, players can expect a cleaner combat record interface and improved visibility on the Tac Map thanks to new icons. Known issues such as incorrectly displayed Perk names and resolved respawn bugs have been identified and planned for a fix in future iterations.
As the launch unfolds, continual adjustments and live monitoring will occur to ensure the new features, contracts, and economic balances maintain an evolving and exciting gameplay experience.
What kind of strategic depth does the new Urzikstan map bring to Call of Duty: Warzone Season 1?The Urzikstan map introduces a balance between urban close-quarters combat and strategic open rural landscapes. Controllable trains and ziplines offer unique mobility options, and carefully crafted points of interest provide a diverse and potentially tactical advantage in warfare. The map's design reinforces a fluid gameplay experience with improvements that accommodate for history, playability, and modern threats in Warzone.
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