
What We’ve Been Playing: NYC, Poker, and Pure Frustration
May 24, 2025 7:00 AMThis week’s gaming feature showcases the diverse gaming experiences of contributors. Bertie has taken the plunge into the free PlayStation Plus title Balatro, a fast-paced deck-building game combining classic elements of Poker with engaging gameplay that encourages learning through play. Jim has found himself immersed once again in the artistic and narratively bold world of Grand Theft Auto IV, praising its unique visual style that reflects themes of decay and the immigrant experience. Ed, on the other hand, is struggling with the punishing gameplay of Sekiro: Shadows Die Twice, grappling with its combat mechanics and personal determination to finish the game despite the frustration it brings.
What are the unique features of Balatro that make it engaging for players?Balatro stands out due to its immediate accessibility, allowing players to dive into the game and learn Poker hands while playing. Its quick-play deckbuilding mechanics cater to fans of strategic games, making it both challenging and enjoyable right from the start.
Grand Theft Auto IV remains a landmark title in the gaming landscape, known for its narrative depth and innovative visual style that shuns the typical AAA aesthetic. Released in 2008, it features protagonist Niko Bellic, an Eastern European immigrant navigating the gritty world of Liberty City, mirroring the themes of the American Dream and personal disillusionment. Meanwhile, Sekiro: Shadows Die Twice is renowned for its challenging combat and distinct focus on parrying, which sets it apart from other FromSoftware titles, providing a unique experience that blends Japanese folklore with tough gameplay.

Jordan Keats
Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.
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Balatro’s genius is how it turns poker hands into a satisfying puzzle, while GTA IV’s bleak charm proves some games age like fine wine—even if Niko’s struggle hits harder now than in 2008. Sekiro, though That game’s parry system is still the ultimate “git gud” test.

Balatro's blend of poker and roguelike deckbuilding feels fresh, and it’s cool how it eases players into strategy without overwhelming them. Meanwhile, GTA IV’s grimy aesthetic still hits different—it’s wild how a 2008 game’s themes feel just as relevant today.