News article overviewNintendo Switch games overviewPlayStation 5 games overviewAll games overviewRead our Reviews
cover image $news_headline

Why Reviving a Nightreign Player in Elden Ring Takes Ages

Jun 18, 2025 10:24 AM

Elden Ring: Nightreign introduces a unique revive mechanic not previously seen in FromSoftware's titles. Unlike traditional multiplayer games, players must attack their downed teammates to revive them, with the time and difficulty increasing based on how many times a player has previously fallen. Initial revives have a certain value, but as one dies more, the reviving process becomes exponentially tougher due to increased bar values for each subsequent fall. Players are encouraged to stay alive longer between deaths to mitigate these penalties, and resting at Sites of Grace can reset the comparable revive values. The mechanics emphasize cooperation and strategic gameplay in the intense multiplayer environment of Nightreign.

How does the revive system work in Elden Ring: Nightreign?

The revive system in Elden Ring: Nightreign requires players to attack their downed teammates to bring them back to life. The required effort increases with each downed state a player has, making it vital to remain cautious during gameplay to avoid penalties.

Elden Ring: Nightreign marks a significant shift for FromSoftware as it emphasizes multiplayer features, diverging from the developer's typical focus on single-player experiences. The game blends elements from roguelikes and battle royale genres, encouraging teamwork and strategy in a challenging environment. With its innovative mechanics, Nightreign stands out in the expansive Elden Ring universe.



Samira Khan avatar
Written by:

Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

Read more articles from: Samira Khan

Follow us

Login or register to join the conversation
Mr. Bison Mr. Bison commented on: 2025-06-18 10:40:07
FromSoft flipping the script by making revives a mini-boss fight of their own—nothing says 'trust fall exercise' like whacking your buddy back to life. The escalating penalties feel like the game’s way of whispering 'maybe don’t face-tank that dragon next time'
Rolling R!ck Rolling R!ck commented on: 2025-06-18 10:34:06
FromSoft really said 'git gud at teamwork' with this revive mechanic—love how it turns every death into a high-stakes moment for the whole squad. The escalating difficulty adds a fresh layer of tension that’ll either forge unbreakable bonds or hilarious chaos.
See the complete videogame news list