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Will decades pass before Final Fantasy 6's redo Needed or not

Jan 29, 2024 12:52 PM

In recent gaming news, "Final Fantasy VI" fans might be in for a long wait if they are hoping for a remake of the classic title. Square Enix's Yoshinori Kitase, the producer of the "Final Fantasy 7 Remake," remarked that a remake of "Final Fantasy VI" would be an ambitious and time-consuming project that could span decades. Unlike the "Final Fantasy 7 Remake" that is nearing its next release with "Rebirth," a "Final Fantasy VI" remake is not confirmed and remains a hypothetical discussion among fans and developers at Square Enix. Kitase suggested that the sheer number of characters and potential scale of a "Final Fantasy VI" remake could double the timeframe it took to remake "Final Fantasy VII." As no official plans have been announced, the possibility and necessity of such a remake are still up for debate among fans who cherish the original titles for their nostalgic value and quality.

How long did it take to remake "Final Fantasy VII"?

It took approximately 10 years for Square Enix to develop and release the "Final Fantasy VII" remake project leading up to "Rebirth."

"Final Fantasy VI," originally released in 1994 for the Super Nintendo Entertainment System (SNES), is widely acclaimed as one of the series' best entries. The game pioneered many elements that have since become staples of the RPG genre, including a complex and emotional narrative, an extensive cast of characters, and a detailed world. It was also one of the first games in the series to move away from the traditional medieval setting and incorporate a more steampunk-inspired aesthetic. The "Final Fantasy VII" remake's success has fueled fan speculation and desire for similar treatment of other classic Final Fantasy titles, making the discussion around a potential "Final Fantasy VI" remake a hot topic within the gaming community.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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