Wuchang: Fallen Feathers has rapidly gained popularity, surpassing Dark Souls 3 on Steam with over 131K concurrent players shortly after its launch. However, the response has been mixed due to performance issues on both PC and consoles. The developer, Leenzee, has committed to ongoing updates to improve game performance and rebalance difficulty. Recent patches have focused on fixing crashes, optimizing frame rates, and enhancing texture quality. Additionally, the studio aims to address gameplay difficulty by adjusting character recovery speed from stuns and reducing the damage and number of traps in the game. These adjustments underscore the studio's commitment to player feedback and improving overall gameplay experience.

What performance optimizations and difficulty adjustments are being made in Wuchang: Fallen Feathers?

Leenzee has announced a series of updates including fixes for crashes, improved frame rates on specific graphics cards, optimized default settings, and enhanced visuals. Additionally, difficulty adjustments include reducing the time it takes for players to recover from stuns, lowering damage from traps, and improving AI logic for monsters and bosses.

Wuchang: Fallen Feathers is a soulslike action-adventure game set in a dark fantasy version of ancient China, blending traditional storytelling with challenging gameplay reminiscent of titles like Dark Souls and Sekiro. Its focus on high difficulty and intricate mechanics draws players who relish a substantial challenge. Despite its early launch issues, the game is positioned to build a loyal player base with ongoing support from its developer.