ZA/UM's upcoming RPG, Zero Parades: For Dead Spies, draws heavy inspiration from the critically acclaimed Disco Elysium. Featuring an isometric perspective and a distinctive art style, it promises dialogue-driven gameplay, reflecting the same political and introspective themes that defined its predecessor. While concerns loom over the absence of original creatives like Robert Kurvitz, ZA/UM reassures fans, with 35% of the current team having contributed to Disco Elysium. They intend to create a unique experience without completely reinventing the storytelling wheel. The developers aim to capture their core storytelling interests, hoping to produce an engaging narrative that resonates with players despite past controversies.
Will Zero Parades: For Dead Spies be different from Disco Elysium?Yes, while it shares similarities, the developers aim to create a distinct narrative focused on espionage, power struggles, and failure. They plan to incorporate fresh storytelling elements while maintaining the essence that fans enjoyed in Disco Elysium.
Disco Elysium, released in October 2019, is known for its groundbreaking storytelling, unique skill system, and richly developed world. It garnered numerous awards and critical acclaim for its innovative approach to narrative and gameplay, setting a high bar for any potential successors from ZA/UM.
Comments
It's exciting to see ZAUM lean into their strengths with another dialogue-rich RPG, even if the shadow of Disco Elysium looms large. Hopefully the espionage angle and fresh narrative voice will let it stand on its own.
Sounds like they're aiming for that sweet spot between homage and fresh intrigue. Fingers crossed the new team can capture that same magic without the original creatives.