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Zelda: Echoes of the Wisdom Leaves Out Miyamoto's Credit
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Zelda: Echoes of the Wisdom Leaves Out Miyamoto's Credit

Oct 03, 2024 4:55 PM

The latest installment in The Legend of Zelda franchise, titled Echoes of Wisdom, marks a significant shift as it is the first game in the series not to credit creator Shigeru Miyamoto. His absence from the credits has sparked discussions among fans and analysts alike, as he has been acknowledged in nearly all previous mainline Zelda titles. While Miyamoto has gradually reduced his involvement in recent Nintendo projects, concentrating more on broader initiatives such as films and theme parks, his name's omission in Echoes of Wisdom is seen as part of this shift. Critics have praised the game, awarding it a 9/10, highlighting its blend of classic Zelda gameplay with innovative elements reminiscent of Tears of the Kingdom.

Why is Shigeru Miyamoto not credited in The Legend of Zelda: Echoes of Wisdom?

Shigeru Miyamoto is not credited in The Legend of Zelda: Echoes of Wisdom due to a shift in his role at Nintendo, as he has been focusing on larger creative opportunities for the company rather than hands-on game development. This game involved collaboration between Grezzo and Nintendo EPD, indicating a continued evolution in the game's development structure.

The Legend of Zelda: Echoes of Wisdom was released on September 26, 2024, and is viewed as a spiritual successor to previous titles, combining traditional dungeon exploration and item progression with new gameplay mechanics. This title's release has generated buzz within the gaming community, showcasing the series' enduring legacy while exploring new creative paths. As Nintendo navigates the future without its legendary creator's direct involvement, fans are eager to see how the series will continue to evolve.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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