News Final Fantasy VII Rebirth 22 May 2026, 15:462 min read

Final Fantasy VII Rebirth: director regrets trophies and plans for part 3

Final Fantasy VII Rebirth: director regrets trophies and plans for part 3

Intelligence Summary

  • Discover Naoki Hamaguchi’s regrets about Final Fantasy VII Rebirth’s trophies and his promises for part 3.

Final Fantasy VII Rebirth: director regrets trophies and plans for part 3

Final Fantasy VII Rebirth, one of Square Enix’s most anticipated titles, has continued to grow in popularity since launch. Following the successful release of the remake, Naoki Hamaguchi, who is leading the project, has faced some challenges around the game’s trophies. Hamaguchi has expressed regret over how they were designed and has promised that the third entry in the remake series will offer a better balance.

Hamaguchi’s regret over trophy design

In recent interviews, Hamaguchi said the trophies in Final Fantasy VII Rebirth range from satisfying to extremely time-consuming to earn. They were designed to cover a wide range of activities and achievements across the game’s open world. However, the requirements to fully complete every aspect of the game have frustrated some players. Hamaguchi acknowledged that this approach may have been excessive, and apologized for the pressure it created.

Future adjustments for remake part 3

Hamaguchi is preparing changes for the third entry in the remake. He promises the trophy balance will improve, making them more enjoyable to earn for players. The director said the experience should not be diminished by overly demanding requirements for specific trophies. He hopes the amount of content in part 3 will create a more inclusive and accessible experience without needing multiple playthroughs to unlock everything.

The open world of Final Fantasy VII Rebirth

Final Fantasy VII Rebirth was designed as an open-world experience, unlike the more linear format of the first remake entry. Hamaguchi has spent more than two years porting the title to multiple platforms, including PC, Xbox Series X/S, and Switch 2. The rich world gives players a variety of mini-games, side quests, and hidden collectibles. That helped shape the complexity of the trophies, with the estimated time to earn Rebirth’s Platinum trophy reaching nearly 200 hours, compared with 60 hours for the first remake.

Timeline

  • 2026-05-22: Director Naoki Hamaguchi promises better trophy balance for Final Fantasy VII Remake part 3.

  • 2026: Hamaguchi spends more than two years porting Final Fantasy VII Rebirth to PC, Xbox Series X/S, and Switch 2.

  • 2023: Final Fantasy VII Rebirth launches with expansive open-world elements and a demanding trophy structure.

With these changes and Hamaguchi’s insight into player feedback, the third entry in the remake series looks set to offer a more polished and accessible experience. As fans wait for the official release, the remake series remains a major talking point in the gaming community.

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