Scalebound revival: what does Hideki Kamiya's interest mean for gamers?

In brief
- Hideki Kamiya is willing to revive Scalebound, but only if Xbox CEO Asha Sharma wants it too. What could this mean for gamers?
In short
- Hideki Kamiya has said he is willing to develop Scalebound, depending on Asha Sharma's decision.
- Scalebound was announced in 2014, but canceled by Microsoft in 2017, disappointing fans.
- Kamiya is currently working on Okami 2 with his new studio, Clovers, but his interest in Scalebound remains.
Recent comments from Hideki Kamiya, the acclaimed developer behind titles such as Bayonetta and Okami, have reignited hopes for a Scalebound comeback. In an interview, he said he is ready to pick the project back up, but that it depends on the willingness of Xbox CEO Asha Sharma. That raises the question: will Microsoft seize the chance to bring this long-awaited project back to life?
Scalebound was first announced at E3 2014 and featured promising elements, including unique dragon-based gameplay and an open world. Its cancellation in 2017 left fans deeply disappointed. It is a reminder that even the most promising projects can fall apart because of internal issues and miscommunication between developers and publishers.
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The situation around Scalebound is complex and full of uncertainty. Kamiya's desire to return to the project is clear, but the final decision rests with Microsoft. This could be an opportunity for Xbox to expand its lineup with a title that appeals to many fans. Xbox's current leadership, under Asha Sharma, will need to carefully weigh the risks and benefits of reviving Scalebound. It is also important to consider how Kamiya's involvement with Okami 2 could affect his availability for Scalebound. The possibility of Kamiya and his Clovers team refocusing on Scalebound would be an exciting development for the gaming community.
What does this mean for players?
For gamers hoping for a Scalebound revival, Kamiya's words offer a glimmer of hope. The game had a large fanbase, and the possibility of the project being revived could lead to a unique experience that exceeds expectations. Players should remain realistic, however; the road to a comeback is full of uncertainty, and it is still unclear whether Microsoft is willing to invest the necessary resources and time. Kamiya's involvement could be a crucial factor in the success of any potential revival.
Timeline
2014-06-10: Scalebound is announced at E3.
2015-08-05: More development details are revealed.
2017-01-01: Microsoft confirms the cancellation of Scalebound.
2023-01-01: Kamiya leaves PlatinumGames and founds Clovers.
2024: Possible project revival, depending on Asha Sharma.
Sources
Tweet van @HidekiKamiya_XTweet van @HidekiKamiya_Xお前も名誉毀損で訴えてやろうか…? https://t.co/2c9eYDEcKq — 神谷英樹🍀 Hideki Kamiya🍀 (@HidekiKamiya_X) September 4, 2026
Tweet van @HidekiKamiya_XTweet van @HidekiKamiya_Xこういうデマを撒き散らしてるクソ虫は名誉毀損で訴えるぞ… https://t.co/mUM1Ht3Pu5 — 神谷英樹🍀 Hideki Kamiya🍀 (@HidekiKamiya_X) September 4, 2026
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