Resident Evil film by Zach Cregger: stunt video shows ‘Katamari Monster’

In brief
- IGN reports that Zach Cregger’s Resident Evil film is in theaters and a viral stunt video shows the fan-named ‘Katamari Monster’ partly with practical effects.
According to IGN, the video suggests the monster’s movement was built partly in practical terms, with performers working together in harnesses or vests. How much of the final creature in the film came from practical stunt work and how much was later finished with CGI remains unclear in the source.
The publication ties the footage to Zach Cregger’s Resident Evil film, which it says is now in theaters. That makes this an active release in the franchise, but IGN does not mention a new trailer, additional cast information, or technical production details about the creature’s full build.
What happened
IGN published an article on September 25, 2026, about an Instagram video from stunt performer Jakub Hudlicky. In it, a creature from Zach Cregger’s Resident Evil film is recreated by several performers moving together on a soundstage. The footage spread widely online because it offers an unusual look at how a monster in a major studio film can be assembled.
According to IGN, fans have nicknamed the monster the “Katamari Monster,” a reference to the way the performers seem to function as one moving unit. The publication connects the footage to the production of Cregger’s film, but does not provide a full technical breakdown of the creature build. What the article does make clear is that the monster’s movement does not appear to come solely from digital animation, and that practical stunt footage played a role in how the creature moved.
The source also says the film is in theaters. That makes this a current release in the Resident Evil franchise, although IGN does not mention a new trailer or extra cast information in this piece. It also remains unclear how the practical stunt footage was combined with the monster’s final visual effects, or whether the Instagram video is a direct capture from the film production or a separate behind-the-scenes demonstration of the movement.
Timeline
September 18, 2026: external context indicates that Zach Cregger’s Resident Evil film was released in theaters, with multiple sources placing the release around September 18.
September 25, 2026: IGN publishes an article about Jakub Hudlicky’s viral stunt footage and links it to the creature build in the film.
September 25, 2026: the fan-used nickname “Katamari Monster” draws extra attention thanks to the behind-the-scenes video, in which multiple performers appear to work together as one moving mass.
September 25, 2026: IGN emphasizes in the same coverage that it is still unclear how much of the monster was filmed practically and how much was later finished with CGI.
Background
Resident Evil has long been a staple of game adaptations, and Cregger’s version is presented in the coverage as a new theatrical release within that franchise. Interest in this creature comes largely from the mix of practical stunt movement and digital finishing. In the available context, the film is also framed as a new reboot within the franchise, which increases attention on any new monster or interpretation of the world.
IGN uses “Katamari Monster” as a fan nickname, but does not confirm how widely the term is used across the wider community. It also remains unclear what role Movement Production had in the monster’s movement or coordination. The source does say that multiple performers worked together on a soundstage and appeared to be attached in harnesses or vests, but it does not provide full credits or a production statement about who designed, directed, or technically supervised the movement.
The available external context also suggests that Cregger’s film reached theaters around September 18, 2026. That makes the viral stunt video relevant as post-release discussion rather than as a teaser for a film still waiting to come out. At the same time, it is important to be careful in how the creature build is described: the sources support that practical stunt movement was used, but not that the monster was entirely practical or that the final film version was made without CGI.
The attention to practical effects does fit the broader coverage around the film. In the external context, the production is linked to a large monster setup and to a director known for horror projects. Still, the IGN article itself only gives concrete information about the viral stunt video, the fan nickname, and the fact that the film is in theaters. Further details about the full visual effects pipeline, Movement Production’s exact contribution, and how closely the Instagram footage matches the final film version remain open in the source.
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