Pro
- Engaging combat mechanics with varied weapon types
- Compelling character-driven narrative
- Visually striking art style
Con
- Some balancing issues in combat and uneven dialogue
- Feels overly safe compared to prior titles from Heart Machine
- Initial dead ends can lead to frustrating gameplay experience
review_title
Possessor(s) presents an intriguing premise with its blend of fast-paced combat and emotional storytelling. Players take on the roles of Luca and Rehm in a quarantined city marred by an interdimensional catastrophe, with the narrative structured around exploring their relationship amidst chaos. The combat mechanics shine through with a variety of weapons and upgrades available, ensuring gameplay remains dynamic. Visually, the game is arresting, showcasing Heart Machine's signature art style. However, it doesn't stray far from conventions set within the genre, leaving some players wanting more unpredictability. Balancing issues and early gameplay frustrations detract from the overall experience, making it a mixed bag that, while entertaining, ultimately feels limited in its ambitions.
Background information
Reviews have highlighted Possessor(s) as a stylish metroidvania that offers solid mechanics, but several critiques point to its safety and pacing issues. CGMagazine praised its captivating narrative and combat, while Game Informer noted its familiarity to genre enthusiasts could be a disappointment. Other reviews, such as that from Noisy Pixel, celebrate the mechanics yet lament narrative shortcomings. Overall, responses suggest that while engaging, the game may not meet the high standards set by its predecessors.
Comments
It's awesome to see the Fallout TV series resonating with such a massive audience—over 100 million viewers is no small feat This kind of success not only boosts the franchise's profile but also sets a high bar for future video game adaptations hoping to capture that same magic.
It’s awesome to see the Fallout TV series hit that 100 million viewer milestone; it really shows how gaming franchises are crossing over into mainstream culture. Plus, with the buzz around a potential New Vegas theme for season 2, I can’t wait to see how they expand the lore for both the show and the games
It's awesome to see the Fallout TV series breaking the 100 million viewer mark—talk about a solid crossover hit It really underscores how gaming franchises can thrive in the broader entertainment landscape, and I'm pumped to see how season 2 tackles those New Vegas vibes