Tag overview
game-design
Published articles: 13

Subnautica 2: why players can’t kill predators and what that means
6d ago· 0

Indie developer accuses Zenless Zone Zero of plagiarism
13d ago· 0

Clint Hocking on modern graphics and the challenges for stealth games
19d ago· 0

Capcom's future: generative AI and staff expansion
27d ago· 0

Ken Levine praises Baldur's Gate 3 and shares details about Judas
27d ago· 0

Nintendo's Takashi Tezuka retires after 40 years
32d ago· 0

Saros: why it can’t live up to roguelike expectations
32d ago· 0

Takashi Tezuka retires after 42 years at Nintendo
32d ago· 0

Kingdom Come: Deliverance and Warhorse Studios’ unique design approach
32d ago· 0

Zelda 2 and A Link to the Past: the real successor
35d ago· 0

Slay the Princess: video games need more suffering
41d ago· 0

Mike Ybarra pleads for World of Warcraft 2
42d ago· 0

The complex relationship between Bethesda and Obsidian in Fallout: New Vegas
48d ago· 0