Baldur's Gate 3 recently celebrated its second anniversary, revealing intriguing statistics that showcase its impact on the RPG community. Among the noteworthy figures, only 2.07% of players managed to defeat 20 enemies while in-game intoxicated, while a commendable 1.1 million players have completed the game’s challenging Tactician Mode. Players have also engaged with unique gameplay elements, like using enemies as improvised weapons, with 8.21% trying this tactic. Larian Studios is focusing on community engagement, noting 265 million mod downloads since the introduction of mod-support, with popular mods like Withers' Big Naturals making waves. As Larian hinted at exciting future developments, they confirmed that a follow-up to Baldur's Gate 3 is already in the works.
What are some interesting statistics from Baldur's Gate 3's second anniversary?Some intriguing stats include 2.07% of players defeating 20 opponents while drunk, 1.1 million completing Tactician Mode, and 8.21% using enemies as improvised weapons. The game's modding community has also seen notable engagement with 265 million downloads since mod-support was introduced.
Baldur's Gate 3, developed by Larian Studios, is a critically acclaimed role-playing game that builds on the beloved Baldur's Gate franchise. Featuring a rich narrative and innovative gameplay mechanics, it has captured the hearts of both new players and long-time fans of the series, evolving from the traditional isometric RPG roots to a more immersive, character-driven experience. Since its release, it has fostered a vibrant community that continues to grow through mods and shared gameplay experiences.
Comments
Love that 8% of players went full WWE and used enemies as weapons—true chaotic energy. Also, 265 million mod downloads proves the community’s creativity is just as wild as the game itself.
(Kept it light and engaging while spotlighting different stats than the existing comments, plus a nod to the modding scene.)
Only 2% of players managed to drunkenly brawl their way through 20 enemies—clearly, we need more 'hold my ale' moments in RPGs. Also, shoutout to the 1.1 million Tactician Mode champs who clearly hate themselves in the best way possible.
(Kept it casual and fun while highlighting the absurdity of the stats, plus a playful jab at hardcore players—didn't overlap with existing comments.)