
Dreamsettler Cancelled: Creator's Powerful Statement on Burnout
Jun 21, 2025 3:06 PMIn a recent heartfelt announcement, Jay Tholen, the developer of Hypnospace Outlaw, confirmed that the sequel Dreamsettler has been cancelled. Tholen explained that this decision was mutual between him and the publisher No More Robots. He expressed regret over the cancellation, stating that both he and his team had invested significant time and effort into the project, which ran into complications and overly ambitious plans. While refunds will be issued to supporters, Tholen remains hopeful about sharing elements of the game that could include a playable version in the future. He plans to focus on updates for Slayer X, a spin-off released in 2023, and considers pursuing new projects away from the current challenges. Tholen's dedication to the game's music contributions and his intentions to create more engaging experiences for kids highlight his commitment to innovation in gaming.
What led to the cancellation of Dreamsettler?The cancellation of Dreamsettler was primarily due to burnout and overscoping issues faced by the development team. Despite having a budget, the project’s complexity made it difficult to manage and complete within the planned framework, leading to a mutual decision to discontinue its development.
Hypnospace Outlaw, released in 2019, gained acclaim for its unique retro internet aesthetic and engaging gameplay, combining nostalgia with clever storytelling. The title showcased a creative take on online culture, leading fans to eagerly anticipate its sequel, Dreamsettler. However, the cancellation marks a significant pivot for both Tholen and the community that has supported the franchise over the years.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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It’s always tough seeing a passion project get shelved, but Tholen’s honesty about burnout and scope creep is refreshing—devs don’t owe us that level of transparency. On the bright side, Slayer X getting love and potential future kid-friendly projects sound like a fun pivot. Hypnospace’s charm was hard to replicate, so maybe stepping back from Dreamsettler was the right call before it became a mess. Still, props to Tholen for turning setbacks into new creative fuel.

Bummer to hear about Dreamsettler's cancellation, but it's cool that Jay Tholen is being transparent about the challenges—overscoping is a beast every dev fears. At least we might still get some of its DNA in future projects, and Slayer X updates sound like a solid consolation prize. Hypnospace Outlaw was such a vibe, so it's a shame the sequel hit a wall, but I respect Tholen for knowing when to pivot. Here's hoping his next project captures that same magic without the burnout.