Remedy Entertainment has acknowledged that their recent title FBC: Firebreak has underperformed commercially despite technical success. The game initially struggled due to its onboarding experience and mission structure, leading to high player drop-offs and negative feedback, particularly on Steam. Although more than 1 million players engaged with the game mainly through console subscriptions, the studio admits they expected more sales from PC. They are planning significant updates to enhance player experience and engagement, while also confirming that development on Control 2 is progressing well and the Max Payne remakes are fully underway.

What are the main issues that FBC: Firebreak faced upon release?

The main issues were a poor onboarding experience and mission structure that caused significant player drop-offs, resulting in negative reviews early on. Remedy is now working on updates to address these concerns.

FBC: Firebreak is a spin-off from Remedy's Control universe. Released as their first self-published title, it aimed to deliver a compelling co-op shooting experience. However, the mixed reception indicates that despite its strong technical foundation, it lacks the depth and longevity necessary to sustain player interest over time. As Remedy focuses on improving the game's content, they also continue to cultivate their other significant projects, including the eagerly anticipated Control 2 and the remakes of the beloved Max Payne series.