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Tekken 8 accessibility options face backlash
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Tekken 8 accessibility options face backlash

Jan 02, 2024 9:43 AM

Tekken 8, slated for release on the 26th of January for PlayStation 5, Xbox Series X/S, and PC, has faced criticism regarding its colorblind accessibility options. A video demonstrating a visual filter intended to help colorblind players prompted negative feedback on social media due to causing dizziness and migraines. Accessibility expert Ian Hamilton has called for the replacement of this filter citing potential health risks. However, Tekken 8's director, Katsuhiro Harada, asserts the criticisms are based on misunderstandings or judgments made without trying the demo. Harada explains that several filter options are designed for different types of color vision and brightness adjustments are also available. Positive feedback from demo players has been acknowledged, though he admits the options might not cater to every color vision variant. The game developers anticipate further discussion and improvements, including unrevealed options that might be available in the final game.

What accessibility features does Tekken 8 offer for players with color vision deficiencies?

Tekken 8 includes multiple filter options to accommodate various types of color vision deficiencies, brightness adjustments for effects, and overall brightness settings to improve accessibility for colorblind players.

Tekken 8 is a highly anticipated installment in the long-running Tekken series, developed and published by Bandai Namco Entertainment. The franchise, known for its deep fighting mechanics, large character roster, and significant impact on the fighting game genre, has been a staple in both competitive and casual gaming since its original arcade debut in 1994. Tekken 7, the previous entry, was renowned for its engaging gameplay, improved graphics, and the introduction of new mechanics like Rage Art and Power Crush, heightening the excitement for Tekken 8 among fans seeking the next evolution of the series.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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N3rdo N3rdo commented on: 2024-01-02 10:10:08
The controversy around Tekken 8's colorblind accessibility options is a crucial reminder that inclusive design must be not only thoughtful but also extensively user-tested to avoid unintended consequences. It's reassuring to see the devs are open to community feedback and willing to iterate on their features, signaling a commitment to making the game enjoyable for a broader audience.
Miss Peachy Miss Peachy commented on: 2024-01-02 10:10:08
Diving into the Tekken 8 accessibility debate, it's a tricky balance between innovative solutions and unintended consequences. Kudos to the dev team for actively engaging with and considering the colorblind community's feedback; it shows a level of care that's as crucial as a well-placed combo in the Tekken world.
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