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Xbox's Phil Spencer Admits: I Passed on Destiny and Guitar Hero

Sep 03, 2024 1:22 PM

In a revealing interview at PAX West, Xbox boss Phil Spencer admitted to making significant misjudgments in his career, particularly in passing on notable titles like Destiny and Guitar Hero. Despite being closely tied to Bungie, the developer of Halo, Spencer initially didn't see the appeal of Destiny, partly due to his lack of interest in PvP gameplay. Destiny, released in 2014 by Activision, quickly became a hit, selling over six million copies in its first month. Spencer also reflected on his decision to overlook Guitar Hero, expressing regret but emphasizing a forward-thinking attitude. This openness about missed opportunities highlights the unpredictable nature of the gaming industry.

What did Phil Spencer say about missing opportunities in gaming?

Phil Spencer acknowledged he made significant misjudgments, specifically passing on major titles like Destiny and Guitar Hero, which he initially didn't think would succeed. He described himself as not being a regrets person but conceded that he has made some of the worst game choice decisions in his career.

Destiny is a franchise developed by Bungie, well-known for its immersive world and evolving storyline. The game initially launched in 2014 and has continued to expand with numerous content updates and expansions, maintaining a strong player base and community engagement. Guitar Hero, on the other hand, revolutionized music games with its innovative guitar controller, becoming a cultural phenomenon in the mid-2000s, showcasing how Spencer's decisions could have changed the landscape for Xbox during that period.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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