Payday 3 developer, Starbreeze, recently apologized for the lack of communication surrounding the game's first patch, which was due to arrive October 5 but got delayed to a vague "mid-October". The patch intends to address the problems faced following a disastrous launch. Despite the delay and lack of a concrete date from Starbreeze, the company reassured players that resolving the issues is the main priority for their team. The game's launch was marred by server issues, compelling Starbreeze CEO Tobias Sjögren to issue an apology. A month after its September 21 release, however, the patch aimed at solving these concerns remains unavailable. Though Payday 3 saw an initial rush of 3.1 million players by October 2, the numbers have declined significantly on Steam, with more players currently engaging with Payday 2 than the anticipated sequel. According to SteamDB, the 24-hour peak for Payday 3 stands at 6,277 users, a stark contrast to Payday 2's 38,011. Furthermore, Payday 3 fails to make it onto Steam's 100 most popular games list, trailing behind games like Cookie Clicker, Bloons TD 6, and Russian Fishing 4. Starbreeze cited its third-party matchmaking partner for the server issues at launch and is considering an offline mode, given that Payday 3 requires constant online connection. "We have a lot of diligent and consistent work ahead of us to regain community trust, but we will work hard to do it," affirmed Sjögren. The article is penned by Ryan Dinsdale, a freelance reporter for IGN.
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